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PROTOTYPING

Prototypes help make the design concrete and give team members a common point for discussion. Because prototypes start to approximate the real experience, they serve as useful tools for collecting feedback from your users.

Prototypes can range from low-fidelity (e.g., paper mockups) to high-fidelity (e.g., Flash or Director-based interactive prototypes). I will work with your team to determine what best meets your needs and schedule.

 
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